Prime Weaver
A third-person wizard arena game focused on responsive spellcasting and combo-based combat.
View on GitHubPlay Demo
Software Engineer · Game Developer
I'm a Computer Science student at UCLA. I like to make games and other creative applications of software.
Things I’m actively working on right now.
A third-person wizard arena game focused on responsive spellcasting and combo-based combat.
View on GitHubA 1v1 starfighter dogfight prototype with tight controls and latency-optimized networking.
View on GitHubA VR Target Shooter made in Unity as a demo for the ACM Studio Winter 2025 "VR in Unity" Workshop Track.
View on GitHubA mobile app that generates customized, location-aware narrated walking tours.
View on GitHubSome of my older works and game jam entries.


I dabble in 3D modelling and animating for my games. I also like to sketch and make pixel art.





